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CG2 Projects
Friday, January 30, 2009
Ray Tracer Checkpoint 5: Reflection
All of these scenarios run at around 24 fps on a MacBook
.
In my realtime demo, the light moves and the foreground ball bounces
Main Image:
Single reflective sphere over checkerboard
Bonus images: (Just for fun!)
Recursive reflections- look close at the reflection on the silver ball.
Reflections + Bumpmapping = distorted reflections!
Reflections + textures
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About Me
Rob Gustafson
Hello, I am Robert Gustafson, a Software Engineering undergraduate at RIT, and these are my development blogs. Contact: rdg4902@rit.edu
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Blog Archive
▼
2009
(9)
►
February
(4)
▼
January
(5)
Radiosity - video of progress
Ray Tracer Checkpoint 5: Reflection
Radiosity midway checkpoint
Checkpoint 4 Completed
Checkpoint 3 Completed
►
2008
(4)
►
December
(4)
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